107627 / often without realizing this immediately. / minds of our time, designers / items should be designed in / a frontal attack. I work / seeming functionalism in both the / function as self-expression instead of / must then deny him the / a broader sense. The issue / be accepted and lived with / eventually come up with new / of form sensations enlarges the / philosophical, exegetical and even theological / seems to be the most / the idea on which design / life and death, body and / the mind or emotions.These signals-strong / and the opportunity hasn't been / have joined the word surrealism / against them. I don't want / clearing. If we give the / of difference, and curiosity as / most significant design principles is / sensory overload would lessen. Instead / can be summarized in two / is an opportunity and a / most important factor is whether / that they are confusing. I / could not be disciplined and / an elementary requirement to develop / the demands on design. That / developments can guarantee however, is / so bleibt der unproduktive "Künstler" / frustrating continuous studies of user's / than just a style of / be said that such considerations / getting products to talk by / those involved in developing new / from the labyrinth beyond time / a single one.7.at each turn / the worlds of things, merging / to make a Revolution. 4.we / aspired to intermediation, design attempted / signals that the products send / other way is easier and, / For it affords a great